A couple of things
- The collision rects for doors and items are now based on the sprite size rather than an arbitrary one I decide upon, making things look a lot smoother when the cursor changes hovering over something although this needs some tweaking for the npc.
- Inventory Items can now be looked at, for a description. They can also be selected but not yet used.
- I have also decided that I will upload a new video every
Sunday Friday showing off anything added each week / not shown in a previous video.
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